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05 / Independent publishing / 2016–2019

Built. edited.
Shipped monthly.

A nationally distributed magazine covering the Aussie games industry. Founded, designed, edited, and produced by me over two and a half years.

Editorial directionMagazine designJournalismProduction
Byte Magazine covers and editorial spreads
FounderDesigner / Editor / Distributor
2.5yrsOf independent production
Issues19 in total, Printed and Digital
NationalPrint distribution
01 / The beginning

A newsletter that became a magazine.

Byte began as an email newsletter focused on Brisbane game developers. It was then repositioned and expanded into a nationally distributed monthly magazine covering Australian-made games and upcoming industry events.

02 / The role

More than editorial layout.

I established the publication, designed every issue, edited content, interviewed developers, wrote stories, coordinated contributors, secured support from local businesses, and managed print production and distribution.

03 / The design

A platform for other people’s work.

The visual system had to give each game and developer a distinct moment while maintaining a recognisable publication. Covers needed immediate impact; feature pages needed flexibility; recurring sections needed reliable templates.

04 / What it proves

Leadership through sustained production.

Byte demonstrates the ability to build and repeatedly deliver a real product, not simply create an isolated piece of artwork. It required creative direction, commercial initiative, editorial judgement, and production stamina.

Next step

Need someone who can build the whole product?